Virtual Reality Modelling Language

Go and see VRML Mac demo.. or read on

Was VRML invented by Mark Pesce?
<Mark Pesce * Outside the Light-Cone>

To quote from [VRML] The Virtual Reality Modeling Language Version 1.0
Specification 26-MAY-95 Gavin Bell, Silicon Graphics, Inc. Anthony Parisi, Intervista Software Mark Pesce, VRML List Moderator VRML-Enabled by Aereal Inc.

History

VRML was conceived in the spring of 1994 at the first annual World Wide Web Conference in Geneva, Switzerland. Tim Berners-Lee and Dave Raggett organized a Birds-of-a-Feather (BOF) session to discuss Virtual Reality interfaces to the World Wide Web. Several BOF attendees described projects already underway to build three dimensional graphical visualization tools which interoperate with the Web. Attendees agreed on the need for these tools to have a common language for specifying 3D scene description and WWW hyperlinks -- an analog of HTML for virtual reality. The term Virtual Reality Markup Language (VRML) was coined, and the group resolved to begin specification work after the conference. The word 'Markup' was later changed to 'Modeling' to reflect the graphical nature of VRML. Shortly after the Geneva BOF session, the www-vrml mailing list was created to discuss the development of a specification for the first version of VRML. The response to the list invitation was overwhelming: within a week, there were over a thousand members. After an initial settling-in period, list moderator Mark Pesce of Labyrinth Group announced his intention to have a draft version of the specification ready by the WWW Fall 1994 conference, a mere five months away. There was general agreement on the list that, while this schedule was aggressive, it was achievable provided that the requirements for the first version were not too ambitious and that VRML could be adapted from an existing solution. The list quickly agreed upon a set of requirements for the first version, and began a search for technologies which could be adapted to fit the needs of VRML. The search for existing technologies turned up a several worthwhile candidates. After much deliberation the list came to a consensus: the Open Inventor ASCII File Format from Silicon Graphics, Inc.

The full VRML 1.0 specification (and 2.0 and much more) can be obtained from
VRML Repository: Documentation

"Plug in" .WRL (VRML) BROWSERS for the MAC

There are many for the PC, some very sophisticated ones for SGi,
and no commercial ones as yet (9/5/96) for the Mac, apart from
ExpressVR created by Brad Anderson , (a student)
which works on simple .wrls, but crashes on others, there are standalone browsers..

VRML Equinox Information
Whirlwind
Voyager

These can be downloaded via the VRML Repository:
(the VRML Repositroy is well organised, uptodate and a rich source of information)

Or this, a Mac plug in for live3DMF files (is this going to become part of a VRML standard??)
Whurlplug Demo

Other Sources of VRML information:

VRNET.html
VRML World: January 16, 1996

3DMF and VRML Model Files

Mathematica and VRML

VRML from HELL

3DMF and VRML Model Files

Virtual Reality Modelling Language (VRML) Forum

Weblynx Virtual World Library
Survey of VR and VRML Systems

An alternative for the PC: TVML Technology Download Page
<<May 1996 | UPDATE | July 1996 >>
Since the above, "time" has moved on, VRML 2.0, Moving Worlds, Java, VRML worlds aplenty, CyberGate Art-Worlds and much more being created as I write (wrote)..
This is but a branch, and will date rapidly as VRML, 3D API's etc develop,
(What is happening in the 3D/VRML Mac world?? Netscape Mb++, Direct 3d etc..)

Here are some links where hot information is their business..

*

A summery report from Mark Pesce:
July 11, 1996: Summer Dreams (Part One)

Publishing Group: interesting uptodate VRML sites..
ZD3D: VRMLinks